As the end of 15. The family of Thurn and Taxis began to override Central Europe with countless postal stations, probably no one could see what wealth and reputation they would bring in the promotion of news. The messenger system was revolutionized and previously created a message 25 km a day, was screwed up to 166 km a day by the instructed messengers who handed their cargo to the "positae station" like a staff rod.
In this time the new game of Karen and Andreas Seyfarth sets us in. The task of the players is to build an effective postal carriage operation. Each player tries to place as many of his 20 track posts as possible through skillful route construction in the 22 cities. Players fight for the most valuable bonus platelets that can be reached for fully occupied areas and long route tours. In addition, everyone tries to get bigger coaches for their post operation during the game.
Quickly you have looked through the game sequence "draw map - drop map - possibly values", but in the course of the game you quickly get to the realization that a successful game is necessary far more planning than it seems at first glance. It is always necessary to have everything in mind, always endeavouring to set the priorities right, always changing on the congratulations of the decision which one should take its cities with the best into the appreciation.
Hilfe zu den Regeln von Thurn Und Taxis und eine Anleitung zur Nutzung des Spiels findest Du hier.
Hans im Glück | |
Autor | Karen und Andreas Seyfarth |
Spieleranzahl | 2-4 |
Spieldauer | 30-60 Minuten |
Spieltyp | Postkutschenspiel |
Alter | ab 10 |
Preis | ca. 25-30 Euro |
Auszeichnungen | Spiel des Jahres 2006 |
Anleitung & Regeln. |