City information

Taxation of LosVelozes

Marketplace
Wood92
Stone410
Ore1
Wool163
Food266
Cloth0
Tool10
Taler32529
Occupancy982
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 515 516 517 518 519 ... 1123 >>
TimeCodeDescription
SUN, 07.04.2013, 20:001Versorgung Spiele: (3903) Aktiv=101 Inaktiv=10 Selbst=0 => Tuecher: 605 Werkzeug: 207
SUN, 07.04.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 07.05.2006, 22:093Vollstaendige Versorgung von Marktplatz. (3,8,4,6,4)
SUN, 07.05.2006, 22:091Versorgung Spiele: (1376) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 571 Werkzeug: 185
SUN, 07.05.2006, 22:092Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SUN, 07.05.2006, 22:097Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
SUN, 07.06.2009, 22:013Vollstaendige Versorgung von Marktplatz. (4,2,6,7,4)
SUN, 07.06.2009, 22:012Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SUN, 07.06.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SUN, 07.06.2009, 22:011Versorgung Spiele: (2503) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SUN, 07.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,2,5,8)
SUN, 07.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)