City information

Taxation of Blue Religion

Marketplace
Wood0
Stone0
Ore0
Wool0
Food0
Cloth0
Tool0
Taler40
Occupancy0
Capacity2000
Occupation Percentage0%

Recent days' taxes Page << 1 ... 870 871 872 873 874 ... 1169 >>
TimeCodeDescription
SAT, 07.12.2013, 06:016Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,8,6,2)
TUE, 22.07.2014, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,33,6,2)
FRI, 06.12.2013, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,35,6,2)
WED, 06.08.2014, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,26,5,2)
SUN, 03.08.2014, 06:016Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,26,5,2)
TUE, 26.11.2013, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,12,6,2)
MON, 25.11.2013, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,35,6,2)
SAT, 02.08.2014, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,35,5,2)
TUE, 08.04.2014, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,31,6,2)
TUE, 11.03.2014, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,32,6,2)
TUE, 05.08.2014, 06:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,25,5,2)
SUN, 24.11.2013, 06:016Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,23,6,2)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)