Stadtinformationen

Versorgung von Irish-Town

Marktplatz
Holz458
Stein355
Erz210
Wolle470
Nahrung307
Tuch0
Werkzeug0
Taler5508
Belegung1800
Kapazität1800
Ausnutzungsgrad100%

Recent days' taxes Page << 1 ... 801 802 803 804 805 ... 1119 >>
TimeCodeDescription
SAT, 29.12.2007, 10:051Versorgung Spiele: (1045) Aktiv=45 Inaktiv=0 Selbst=0 => Tuecher: 264 Werkzeug: 82
SAT, 29.12.2007, 10:052Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 200 Nahrung: 1500
SAT, 29.12.2007, 10:053Vollstaendige Versorgung von Marktplatz. (2,5,2,0,2)
SAT, 29.12.2007, 10:057Versorgung Summe/Tag: (0,0,0,0,50,16,3,0)
FRI, 28.12.2007, 10:051Versorgung Spiele: (1044) Aktiv=45 Inaktiv=0 Selbst=0 => Tuecher: 264 Werkzeug: 82
FRI, 28.12.2007, 10:052Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 200 Nahrung: 1500
FRI, 28.12.2007, 10:053Vollstaendige Versorgung von Marktplatz. (5,2,3,0,0)
FRI, 28.12.2007, 10:057Versorgung Summe/Tag: (0,0,0,0,50,16,2,0)
THU, 27.12.2007, 10:051Versorgung Spiele: (1043) Aktiv=45 Inaktiv=0 Selbst=0 => Tuecher: 264 Werkzeug: 82
THU, 27.12.2007, 10:052Versorgung Buerger: Anz=25/0 Baustellen=1 => Tuecher: 200 Nahrung: 1500
THU, 27.12.2007, 10:053Vollstaendige Versorgung von Marktplatz. (2,3,2,2,2)
THU, 27.12.2007, 10:057Versorgung Summe/Tag: (0,0,0,0,50,16,3,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)