City information

Taxation of TerraBrasilis

Marketplace
Wood11
Stone18
Ore3
Wool55
Food21
Cloth0
Tool0
Taler245
Occupancy108
Capacity1700
Occupation Percentage6.4%

Recent days' taxes Page << 1 ... 586 587 588 589 590 ... 2460 >>
TimeCodeDescription
MON, 22.01.2024, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
WED, 12.01.2022, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
FRI, 15.12.2023, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
FRI, 28.05.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
FRI, 16.07.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
SUN, 28.11.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
SUN, 31.01.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
SUN, 18.07.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
TUE, 11.01.2022, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
THU, 23.09.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
SAT, 23.12.2023, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250
SAT, 30.01.2021, 20:002Versorgung Buerger: Anz=10/3 Baustellen=1 => Tuecher: 0 Nahrung: 250

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)