City information

Taxation of Freiflug

Marketplace
Wood375
Stone559
Ore316
Wool785
Food65
Cloth0
Tool0
Taler0
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 560 561 562 563 564 ... 2355 >>
TimeCodeDescription
THU, 07.09.2023, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
SUN, 21.02.2021, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
SAT, 21.06.2025, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
THU, 31.10.2024, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
MON, 22.02.2021, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
SAT, 21.12.2024, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
MON, 27.10.2025, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
WED, 27.11.2019, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
SUN, 27.10.2024, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
SUN, 05.10.2025, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
SAT, 28.12.2019, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)
MON, 05.08.2024, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,18,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)