City information

Taxation of Asgard

Marketplace
Wood70
Stone453
Ore100
Wool177
Food264
Cloth110
Tool103
Taler2102
Occupancy1909
Capacity2100
Occupation Percentage90.9%

Recent days' taxes Page << 1 ... 1135 1136 1137 1138 1139 ... 2439 >>
TimeCodeDescription
SUN, 08.10.2023, 20:002Versorgung Buerger: Anz=20/2 Baustellen=1 => Tuecher: 0 Nahrung: 500
SUN, 08.11.2009, 23:001Versorgung Spiele: (1523) Aktiv=53 Inaktiv=0 Selbst=0 => Tuecher: 296 Werkzeug: 94
SUN, 08.11.2009, 23:002Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
SUN, 08.11.2009, 23:003Vollstaendige Versorgung von Marktplatz. (4,5,0,0,1)
SUN, 08.11.2009, 23:007Versorgung Summe/Tag: (0,0,0,0,42,17,3,0)
SUN, 08.11.2015, 20:002Versorgung Buerger: Anz=22/2 Baustellen=1 => Tuecher: 0 Nahrung: 550
SUN, 08.11.2015, 20:001Versorgung Spiele: (3714) Aktiv=67 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 08.11.2015, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,0,0,0)
SUN, 08.11.2015, 20:007Versorgung Summe/Tag: (0,0,0,0,19,0,0,40)
SUN, 08.11.2020, 20:001Versorgung Spiele: (5541) Aktiv=66 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 08.11.2020, 20:002Versorgung Buerger: Anz=21/2 Baustellen=1 => Tuecher: 0 Nahrung: 525
SUN, 08.11.2020, 20:003Vollstaendige Versorgung von Marktplatz. (0,0,0,1,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)