City information

Taxation of LosVelozes

Marketplace
Wood13
Stone10
Ore0
Wool82
Food83
Cloth0
Tool0
Taler32564
Occupancy188
Capacity6500
Occupation Percentage2.9%

Recent days' taxes Page << 1 ... 1041 1042 1043 1044 1045 ... 1123 >>
TimeCodeDescription
SUN, 15.01.2006, 23:342Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SUN, 15.01.2006, 23:343Vollstaendige Versorgung von Marktplatz. (8,2,2,4,9)
SUN, 15.01.2006, 23:347Versorgung Summe/Tag: (0,0,0,0,122,37,5,0)
SAT, 14.01.2006, 23:351Versorgung Spiele: (1263) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
SAT, 14.01.2006, 23:352Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
SAT, 14.01.2006, 23:353Vollstaendige Versorgung von Marktplatz. (5,4,6,3,8)
SAT, 14.01.2006, 23:357Versorgung Summe/Tag: (0,0,0,0,122,37,6,0)
FRI, 13.01.2006, 23:331Versorgung Spiele: (1262) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
FRI, 13.01.2006, 23:332Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
FRI, 13.01.2006, 23:333Vollstaendige Versorgung von Marktplatz. (7,4,6,3,5)
FRI, 13.01.2006, 23:337Versorgung Summe/Tag: (0,0,0,0,121,36,6,0)
THU, 12.01.2006, 23:341Versorgung Spiele: (1261) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)