City information

Taxation of Freiflug

Marketplace
Wood375
Stone559
Ore316
Wool785
Food65
Cloth0
Tool0
Taler0
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 869 870 871 872 873 ... 2355 >>
TimeCodeDescription
SAT, 25.06.2016, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
THU, 29.11.2018, 05:012Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
MON, 04.05.2020, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
SUN, 28.07.2019, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
FRI, 01.07.2016, 05:012Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
MON, 24.02.2020, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
WED, 12.10.2016, 05:012Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
THU, 02.04.2020, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
SUN, 17.02.2019, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
WED, 20.11.2019, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
SAT, 16.03.2019, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525
MON, 29.07.2019, 05:002Versorgung Buerger: Anz=21/1 Baustellen=1 => Tuecher: 0 Nahrung: 525

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)