City information

Taxation of LosVelozes

Marketplace
Wood92
Stone410
Ore1
Wool163
Food266
Cloth0
Tool10
Taler32529
Occupancy982
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 955 956 957 958 959 ... 1123 >>
TimeCodeDescription
TUE, 30.04.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 30.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 30.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,9,1,7,3)
TUE, 30.05.2006, 22:147Versorgung Summe/Tag: (0,0,0,0,112,37,6,0)
TUE, 30.05.2006, 22:141Versorgung Spiele: (1399) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 181
TUE, 30.05.2006, 22:143Vollstaendige Versorgung von Marktplatz. (3,6,8,5,3)
TUE, 30.05.2006, 22:142Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 30.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,2,5,5,5)
TUE, 30.06.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 30.06.2009, 22:031Versorgung Spiele: (2526) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 30.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
TUE, 30.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)