City information

Taxation of Utopia

Marketplace
Wood0
Stone0
Ore2
Wool0
Food2
Cloth0
Tool0
Taler352
Occupancy4
Capacity1700
Occupation Percentage.2%

Recent days' taxes Page << 1 ... 577 578 579 580 581 ... 1084 >>
TimeCodeDescription
SUN, 23.06.2019, 22:001Versorgung Spiele: (3674) Aktiv=76 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 23.06.2019, 22:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,0)
SUN, 23.08.2009, 22:012Versorgung Buerger: Anz=9/0 Baustellen=1 => Tuecher: 72 Nahrung: 540
SUN, 23.08.2009, 22:011Versorgung Spiele: (83) Aktiv=10 Inaktiv=0 Selbst=0 => Tuecher: 88 Werkzeug: 26
SUN, 23.08.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,18,5,1,0)
SUN, 23.08.2009, 22:013Vollstaendige Versorgung von Marktplatz. (0,1,1,1,0)
SUN, 23.08.2020, 22:006Boerse nachkauf. (0,0,0,0,12,0,0)
SUN, 23.08.2020, 22:001Versorgung Spiele: (4101) Aktiv=16 Inaktiv=60 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 23.08.2020, 22:007Versorgung Summe/Tag: (0,0,0,0,12,0,0,0)
SUN, 23.08.2020, 22:002Versorgung Buerger: Anz=15/0 Baustellen=1 => Tuecher: 0 Nahrung: 375
SUN, 23.08.2020, 22:005C237-29 Drachenherz
SUN, 23.09.2012, 20:001Versorgung Spiele: (1210) Aktiv=68 Inaktiv=0 Selbst=0 => Tuecher: 485 Werkzeug: 150

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)