City information

Taxation of BallerBurg

Marketplace
Wood49
Stone38
Ore0
Wool78
Food0
Cloth11
Tool15
Taler677
Occupancy273
Capacity1600
Occupation Percentage17.1%

Recent days' taxes Page << 1 ... 924 925 926 927 928 ... 1909 >>
TimeCodeDescription
SUN, 12.12.2010, 22:001Versorgung Spiele: (2143) Aktiv=44 Inaktiv=0 Selbst=0 => Tuecher: 269 Werkzeug: 85
SUN, 12.12.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,14,11,3,0)
SUN, 12.12.2010, 22:003Vollstaendige Versorgung von Marktplatz. (2,2,0,0,2)
SUN, 13.01.2008, 22:161Versorgung Spiele: (1079) Aktiv=34 Inaktiv=0 Selbst=0 => Tuecher: 220 Werkzeug: 66
SUN, 13.01.2008, 22:162Versorgung Buerger: Anz=6/0 Baustellen=1 => Tuecher: 48 Nahrung: 360
SUN, 13.01.2008, 22:167Versorgung Summe/Tag: (0,0,0,0,12,9,3,0)
SUN, 13.01.2008, 22:163Vollstaendige Versorgung von Marktplatz. (3,1,0,1,0)
SUN, 13.01.2013, 22:001Versorgung Spiele: (2906) Aktiv=52 Inaktiv=0 Selbst=0 => Tuecher: 343 Werkzeug: 107
SUN, 13.01.2013, 22:004Versorgung ueber Lager abgewickelt.
SUN, 13.01.2013, 22:002Versorgung Buerger: Anz=7/0 Baustellen=0 => Tuecher: 56 Nahrung: 350
SUN, 13.01.2013, 22:007Versorgung Summe/Tag: (0,0,0,0,12,13,3,0)
SUN, 13.02.2011, 22:011Versorgung Spiele: (2206) Aktiv=44 Inaktiv=0 Selbst=0 => Tuecher: 269 Werkzeug: 85

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)