City information

Taxation of LosVelozes

Marketplace
Wood92
Stone410
Ore1
Wool163
Food266
Cloth0
Tool10
Taler32529
Occupancy982
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 720 721 722 723 724 ... 1123 >>
TimeCodeDescription
SAT, 16.02.2008, 22:011Versorgung Spiele: (2026) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
SAT, 16.01.2010, 22:002Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SAT, 16.01.2010, 22:003Vollstaendige Versorgung von Marktplatz. (4,4,7,7,4)
SAT, 16.01.2010, 22:001Versorgung Spiele: (2726) Aktiv=94 Inaktiv=11 Selbst=0 => Tuecher: 538 Werkzeug: 188
SAT, 16.01.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,119,37,6,0)
SAT, 15.12.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,5,5,4)
SAT, 15.12.2012, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 15.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
SAT, 15.12.2012, 20:001Versorgung Spiele: (3790) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
SAT, 15.12.2007, 22:047Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
SAT, 15.12.2007, 22:043Vollstaendige Versorgung von Marktplatz. (5,4,2,7,5)
SAT, 15.12.2007, 22:042Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)