Stadtinformationen
Versorgung von Midgard
Marktplatz | |
---|---|
Holz | 40 |
Stein | 15 |
Erz | 26 |
Wolle | 20 |
Nahrung | 12 |
Tuch | 0 |
Werkzeug | 0 |
Taler | 185 |
Belegung | 113 |
Kapazität | 2700 |
Ausnutzungsgrad | 4.2% |
Recent days' taxes Page << 1 ... 1121 1122 1123 1124 >> | ||
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Time | Code | Description |
SUN, 13.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
FRI, 04.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
SAT, 05.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
MON, 07.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
SUN, 06.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
WED, 23.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
SUN, 20.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
MON, 21.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,12,2,40) |
SAT, 19.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,12,2,40) |
TUE, 22.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
MON, 14.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,2,40) |
TUE, 15.09.2009, 23:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,48,13,3,40) |
Different codes correspond to the following information:
Code | Content |
---|---|
1 | Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 | Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 | Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 | Taxation paid from warehouses, no bonus |
5 | Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 | Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 | Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |