City information

Taxation of Millerntor

Marketplace
Wood286
Stone864
Ore127
Wool671
Food94
Cloth0
Tool0
Taler22
Occupancy2042
Capacity2100
Occupation Percentage97.2%

Recent days' taxes Page << 1 ... 766 767 768 769 770 ... 2019 >>
TimeCodeDescription
MON, 26.06.2006, 00:192Versorgung Buerger: Anz=25/0 Baustellen=0 => Tuecher: 200 Nahrung: 1250
TUE, 23.06.2009, 22:032Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
TUE, 12.01.2021, 05:002Versorgung Buerger: Anz=22/1 Baustellen=1 => Tuecher: 0 Nahrung: 550
WED, 05.06.2019, 05:012Versorgung Buerger: Anz=22/1 Baustellen=2 => Tuecher: 0 Nahrung: 1100
MON, 22.06.2009, 22:032Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
TUE, 04.06.2019, 05:002Versorgung Buerger: Anz=22/1 Baustellen=2 => Tuecher: 0 Nahrung: 1100
WED, 24.09.2025, 05:002Versorgung Buerger: Anz=21/1 Baustellen=2 => Tuecher: 0 Nahrung: 1050
TUE, 23.09.2025, 05:002Versorgung Buerger: Anz=21/1 Baustellen=2 => Tuecher: 0 Nahrung: 1050
WED, 24.06.2009, 22:022Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
FRI, 31.05.2019, 05:012Versorgung Buerger: Anz=22/1 Baustellen=2 => Tuecher: 0 Nahrung: 1100
SUN, 02.06.2019, 05:002Versorgung Buerger: Anz=22/1 Baustellen=2 => Tuecher: 0 Nahrung: 1100
THU, 26.01.2006, 23:372Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)