City information

Taxation of Baerlin

Marketplace
Wood300
Stone561
Ore192
Wool476
Food271
Cloth0
Tool0
Taler9000
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 700 701 702 703 704 ... 1180 >>
TimeCodeDescription
FRI, 12.05.2006, 22:091Versorgung Spiele: (187) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 199 Werkzeug: 59
SUN, 19.12.2010, 21:001Versorgung Spiele: (1869) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
SAT, 18.12.2010, 21:001Versorgung Spiele: (1868) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
FRI, 17.12.2010, 21:001Versorgung Spiele: (1867) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
THU, 16.12.2010, 21:001Versorgung Spiele: (1866) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
WED, 15.12.2010, 21:001Versorgung Spiele: (1865) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
TUE, 14.12.2010, 21:011Versorgung Spiele: (1864) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
MON, 13.12.2010, 21:001Versorgung Spiele: (1863) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
SUN, 12.12.2010, 21:001Versorgung Spiele: (1862) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
SAT, 11.12.2010, 21:001Versorgung Spiele: (1861) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
FRI, 10.12.2010, 21:001Versorgung Spiele: (1860) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87
THU, 11.05.2006, 22:081Versorgung Spiele: (186) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 199 Werkzeug: 59

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)