City information
Taxation of Baerlin
|
Marketplace
|
| Wood | 300 |
| Stone | 561 |
| Ore | 192 |
| Wool | 476 |
| Food | 271 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 9000 |
| |
| Occupancy | 1800 |
| Capacity | 1800 |
| Occupation Percentage | 100% |
|
Recent days' taxes
Page << 1 ... 700 701 702 703 704 ... 1180 >>
|
| Time | Code | Description |
| FRI, 12.05.2006, 22:09 | 1 | Versorgung Spiele: (187) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 199 Werkzeug: 59 |
| SUN, 19.12.2010, 21:00 | 1 | Versorgung Spiele: (1869) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| SAT, 18.12.2010, 21:00 | 1 | Versorgung Spiele: (1868) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| FRI, 17.12.2010, 21:00 | 1 | Versorgung Spiele: (1867) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| THU, 16.12.2010, 21:00 | 1 | Versorgung Spiele: (1866) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| WED, 15.12.2010, 21:00 | 1 | Versorgung Spiele: (1865) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| TUE, 14.12.2010, 21:01 | 1 | Versorgung Spiele: (1864) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| MON, 13.12.2010, 21:00 | 1 | Versorgung Spiele: (1863) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| SUN, 12.12.2010, 21:00 | 1 | Versorgung Spiele: (1862) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| SAT, 11.12.2010, 21:00 | 1 | Versorgung Spiele: (1861) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| FRI, 10.12.2010, 21:00 | 1 | Versorgung Spiele: (1860) Aktiv=36 Inaktiv=0 Selbst=1 => Tuecher: 288 Werkzeug: 87 |
| THU, 11.05.2006, 22:08 | 1 | Versorgung Spiele: (186) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 199 Werkzeug: 59 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |