City information
Taxation of Baerlin
|
Marketplace
|
| Wood | 300 |
| Stone | 561 |
| Ore | 192 |
| Wool | 476 |
| Food | 271 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 9000 |
| |
| Occupancy | 1800 |
| Capacity | 1800 |
| Occupation Percentage | 100% |
|
Recent days' taxes
Page << 1 ... 664 665 666 667 668 ... 1180 >>
|
| Time | Code | Description |
| THU, 19.01.2012, 21:01 | 1 | Versorgung Spiele: (2265) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| WED, 18.01.2012, 21:00 | 1 | Versorgung Spiele: (2264) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| TUE, 17.01.2012, 21:00 | 1 | Versorgung Spiele: (2263) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| MON, 16.01.2012, 21:00 | 1 | Versorgung Spiele: (2262) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| SUN, 15.01.2012, 21:00 | 1 | Versorgung Spiele: (2261) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| SAT, 14.01.2012, 21:00 | 1 | Versorgung Spiele: (2260) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| TUE, 20.06.2006, 22:19 | 1 | Versorgung Spiele: (226) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 187 Werkzeug: 55 |
| FRI, 13.01.2012, 21:00 | 1 | Versorgung Spiele: (2259) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| THU, 12.01.2012, 21:00 | 1 | Versorgung Spiele: (2258) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| WED, 11.01.2012, 21:00 | 1 | Versorgung Spiele: (2257) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| TUE, 10.01.2012, 21:00 | 1 | Versorgung Spiele: (2256) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
| MON, 09.01.2012, 21:00 | 1 | Versorgung Spiele: (2255) Aktiv=0 Inaktiv=34 Selbst=0 => Tuecher: 0 Werkzeug: 34 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |