City information

Taxation of ATLANTIS

Marketplace
Wood163
Stone316
Ore70
Wool311
Food340
Cloth0
Tool0
Taler6000
Occupancy1200
Capacity1200
Occupation Percentage100%

Recent days' taxes Page << 1 ... 5 6 8 9 ... 1118 >>
TimeCodeDescription
SUN, 10.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,13,4,0)
SAT, 09.08.2014, 20:001Versorgung Spiele: (4392) Aktiv=47 Inaktiv=4 Selbst=0 => Tuecher: 272 Werkzeug: 93
SAT, 09.08.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
SAT, 09.08.2014, 20:004Versorgung ueber Lager abgewickelt.
SAT, 09.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,13,4,0)
FRI, 08.08.2014, 20:001Versorgung Spiele: (4391) Aktiv=47 Inaktiv=4 Selbst=0 => Tuecher: 272 Werkzeug: 93
FRI, 08.08.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
FRI, 08.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,0,2,2,0)
FRI, 08.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,13,3,0)
THU, 07.08.2014, 20:001Versorgung Spiele: (4390) Aktiv=47 Inaktiv=4 Selbst=0 => Tuecher: 272 Werkzeug: 93
THU, 07.08.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
THU, 07.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,1,0,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)