City information

Taxation of Highlands

Marketplace
Wood776
Stone475
Ore395
Wool1053
Food0
Cloth0
Tool0
Taler6
Occupancy2699
Capacity2700
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1831 1832 1833 1834 1835 ... 2722 >>
TimeCodeDescription
SAT, 09.08.2025, 05:005Kein Spiel mehr aktiv.
SAT, 09.08.2025, 05:002Versorgung Buerger: Anz=27/0 Baustellen=1 => Tuecher: 0 Nahrung: 675
SAT, 09.08.2025, 05:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,23,0,0)
SAT, 09.08.2025, 05:007Versorgung Summe/Tag: (0,0,0,0,23,0,0,0)
SAT, 09.08.2025, 05:001Versorgung Spiele: (7645) Aktiv=0 Inaktiv=70 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 09.08.2025, 05:005Kein Spiel mehr aktiv.
SAT, 09.08.2014, 05:002Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
SAT, 09.08.2014, 05:001Versorgung Spiele: (3627) Aktiv=55 Inaktiv=15 Selbst=1 => Tuecher: 379 Werkzeug: 132
SAT, 09.08.2014, 05:003Vollstaendige Versorgung von Marktplatz. (3,3,2,3,2)
SAT, 09.08.2014, 05:007Versorgung Summe/Tag: (0,0,0,0,49,21,4,0)
SAT, 09.08.2008, 22:131Versorgung Spiele: (1437) Aktiv=30 Inaktiv=4 Selbst=0 => Tuecher: 207 Werkzeug: 65
SAT, 09.08.2008, 22:132Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)