City information

Taxation of Ruehrei

Marketplace
Wood473
Stone573
Ore388
Wool717
Food249
Cloth0
Tool0
Taler0
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1240 1241 1242 1243 1244 ... 2491 >>
TimeCodeDescription
SUN, 15.05.2011, 02:003Vollstaendige Versorgung von Marktplatz. (2,2,1,0,2)
SUN, 15.05.2011, 02:007Versorgung Summe/Tag: (0,0,0,0,50,8,1,40)
SUN, 15.05.2011, 02:001Versorgung Spiele: (3162) Aktiv=4 Inaktiv=38 Selbst=0 => Tuecher: 37 Werkzeug: 49
SUN, 15.05.2011, 02:002Versorgung Buerger: Anz=25/2 Baustellen=1 => Tuecher: 200 Nahrung: 1500
SUN, 15.05.2016, 02:006Boerse nachkauf. (0,0,0,0,0,0,0)
SUN, 15.05.2016, 02:007Versorgung Summe/Tag: (0,0,0,0,20,0,0,40)
SUN, 15.05.2016, 02:001Versorgung Spiele: (4989) Aktiv=0 Inaktiv=41 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 15.05.2016, 02:005Kein Spiel mehr aktiv.
SUN, 15.05.2016, 02:002Versorgung Buerger: Anz=24/2 Baustellen=1 => Tuecher: 0 Nahrung: 600
SUN, 15.05.2022, 02:001Versorgung Spiele: (7180) Aktiv=0 Inaktiv=41 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 15.05.2022, 02:006Boerse nachkauf. (0,0,0,0,0,0,0)
SUN, 15.05.2022, 02:002Versorgung Buerger: Anz=24/2 Baustellen=1 => Tuecher: 0 Nahrung: 600

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)