City information

Taxation of Xenopolis

Marketplace
Wood271
Stone181
Ore222
Wool449
Food177
Cloth0
Tool0
Taler2977
Occupancy1300
Capacity1300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 462 463 464 465 466 ... 1455 >>
TimeCodeDescription
FRI, 07.10.2005, 23:102Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
FRI, 18.01.2013, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
SUN, 13.01.2013, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
MON, 14.01.2013, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
WED, 16.01.2013, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
TUE, 15.01.2013, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
SAT, 05.05.2007, 01:472Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
FRI, 28.12.2012, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
SAT, 29.12.2012, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
WED, 12.10.2005, 23:122Versorgung Buerger: Anz=27/0 Baustellen=0 => Tuecher: 216 Nahrung: 1350
SUN, 30.12.2012, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
MON, 31.12.2012, 16:002Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)