City information

Taxation of LosVelozes

Marketplace
Wood78
Stone339
Ore1
Wool118
Food199
Cloth0
Tool10
Taler32512
Occupancy785
Capacity6500
Occupation Percentage12.1%

Recent days' taxes Page << 1 ... 889 890 891 892 893 ... 1123 >>
TimeCodeDescription
TUE, 17.07.2012, 20:001Versorgung Spiele: (3639) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
TUE, 17.07.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 17.07.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,7,1,5)
TUE, 17.08.2010, 22:121Versorgung Spiele: (2939) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
TUE, 17.08.2010, 22:122Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 17.08.2010, 22:127Versorgung Summe/Tag: (0,0,0,0,107,36,7,0)
TUE, 17.08.2010, 22:123Vollstaendige Versorgung von Marktplatz. (2,7,8,5,3)
TUE, 17.09.2013, 20:001Versorgung Spiele: (4066) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
TUE, 17.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,6,0)
TUE, 17.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,2,3,9,7)
TUE, 17.09.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
TUE, 17.10.2006, 23:027Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)