City information

Taxation of Blue Religion

Marketplace
Wood0
Stone0
Ore0
Wool0
Food0
Cloth0
Tool0
Taler40
Occupancy0
Capacity2000
Occupation Percentage0%

Recent days' taxes Page << 1 ... 655 656 657 658 659 ... 1169 >>
TimeCodeDescription
SUN, 29.07.2007, 01:067Versorgung Summe/Tag: (0,0,0,0,38,13,3,0)
SUN, 29.07.2007, 01:062Versorgung Buerger: Anz=23/0 Baustellen=0 => Tuecher: 184 Nahrung: 1150
SUN, 29.07.2007, 01:061Versorgung Spiele: (1818) Aktiv=31 Inaktiv=18 Selbst=0 => Tuecher: 199 Werkzeug: 79
SUN, 29.07.2007, 01:063Vollstaendige Versorgung von Marktplatz. (1,2,1,2,3)
SUN, 29.07.2012, 06:012Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 29.07.2012, 06:017Versorgung Summe/Tag: (0,0,0,0,35,18,4,0)
SUN, 29.07.2012, 06:013Vollstaendige Versorgung von Marktplatz. (4,1,0,1,4)
SUN, 29.07.2012, 06:011Versorgung Spiele: (3645) Aktiv=58 Inaktiv=0 Selbst=0 => Tuecher: 388 Werkzeug: 124
SUN, 29.08.2010, 23:003Vollstaendige Versorgung von Marktplatz. (4,2,2,2,0)
SUN, 29.08.2010, 23:007Versorgung Summe/Tag: (0,0,0,0,35,18,4,0)
SUN, 29.08.2010, 23:002Versorgung Buerger: Anz=21/0 Baustellen=0 => Tuecher: 168 Nahrung: 1050
SUN, 29.08.2010, 23:001Versorgung Spiele: (2946) Aktiv=57 Inaktiv=0 Selbst=0 => Tuecher: 378 Werkzeug: 121

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)