City information

Taxation of LosVelozes

Marketplace
Wood92
Stone410
Ore1
Wool163
Food266
Cloth0
Tool10
Taler32529
Occupancy982
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 487 488 489 490 491 ... 1123 >>
TimeCodeDescription
SUN, 01.11.2009, 22:001Versorgung Spiele: (2650) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
SUN, 01.11.2009, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 01.12.2013, 20:001Versorgung Spiele: (4141) Aktiv=96 Inaktiv=9 Selbst=0 => Tuecher: 576 Werkzeug: 196
SUN, 01.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,6,4,4)
SUN, 01.12.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,6,0)
SUN, 01.12.2013, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
SUN, 02.01.2011, 22:001Versorgung Spiele: (3077) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
SUN, 02.01.2011, 22:003Vollstaendige Versorgung von Marktplatz. (8,4,6,6,3)
SUN, 02.01.2011, 22:002Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
SUN, 02.01.2011, 22:007Versorgung Summe/Tag: (0,0,0,0,130,37,7,0)
SUN, 02.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,3,5,3)
SUN, 02.02.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)