City information

Taxation of LosVelozes

Marketplace
Wood92
Stone410
Ore1
Wool163
Food266
Cloth0
Tool10
Taler32525
Occupancy982
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 486 487 488 489 490 ... 1123 >>
TimeCodeDescription
SUN, 01.08.2010, 22:011Versorgung Spiele: (2923) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SUN, 01.08.2010, 22:013Vollstaendige Versorgung von Marktplatz. (2,8,5,4,5)
SUN, 01.09.2013, 20:001Versorgung Spiele: (4050) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SUN, 01.09.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SUN, 01.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)
SUN, 01.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,2,5,7)
SUN, 01.10.2006, 22:421Versorgung Spiele: (1523) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
SUN, 01.10.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SUN, 01.10.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
SUN, 01.10.2006, 22:423Vollstaendige Versorgung von Marktplatz. (5,3,6,6,3)
SUN, 01.11.2009, 22:003Vollstaendige Versorgung von Marktplatz. (8,5,5,2,5)
SUN, 01.11.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)