With /join 2-6 players can join the game. With /start the game begins. alternative, you can use the Game Tool!
Each player has 2-3 pawns, which he moves over tiles after throwing a die. Some tiles are negative (red) and some are positive (green) as well cream (luck) tiles, which one convert negative score into a positive. Players can move either one of their pawns the vaule rolled on a die, or a (cream) "guard" which is sitting on a tile occupied by any player's pawn(s). The guards start the game on the 6 "luck" tiles as well as the green +7 and +8 tiles.
Whenever a player moves his pawn off a tile leaving it empty, (including guards), the tile is removed from the board and given to that player. Once a pawn heaches home it is out of the game. Once all pawns are home the game is finished. The player with the highest score wins.
On your turn, click on the die. You must move your pawn (or a guard if you can) the exact amount (exception: reaching home). Simply click on the pawn you wish to move (or a guard if you can).
You can see which tiles you have acquired by hovering over your name/colour. Others cannot see these.
In the example shown on the left a player has collected the following tiles: -1, -2, -3, -4, -5, -6, -7, -8, luck, +2, +4 and +8. With the two luck tiles the -7 and -8 are converted into +7 and +8. The score would therefore be:
-1-2-3-4-5-6+7+8+2+3+4+8 = 11Total points.
With no options set the strating position of the tiles is always the same. You can choose various options to change the start configuration of the tiles.
+ve and luck maps swap position.
Luck tiles are placed at the end next to home.
Tiles are placed randomly