With /join 2 players can join the game. With /start the game begins. alternative, you can use the Game Tool!
Each player manages a football team with 4 players and a goalie. When it is your turn you can move your men up to the value of the throw of a die. If the man reaches the ball with the value on the then the rest of the value can be used to kick the ball. If you have men in a chain the ball can be passed up the field from man to man.
At the beginning of the game, each player selects a flag for his team. The players then alternate in setting up their men on the field: Player A places a man, player B places 2 men, player A places 2, etc. Players should consider the following:
The player with the higher throw of the goes first. The player with the higher throw may start the game, using the difference of the two throws (this is shown by the die). During the first move, you cannot score a goal.
The amount of the the roll indicates the amount of spaces you may move one of your players.
The active player selects one of his men, by first clicking him on his legs. All the possible moves for that man are now shown. Click on the square you wish to move to. Players cannot move diagonally and use one movement point per square. A player may only move on/through empty spaces to get to the ball. They may enter a square more than once in a turn.
If the player reaches the ball, then he must kick it. All possible target spaces are shown, just click on the one you want. The entire rest of the score of the die must be used.
The ball moves as follows: It moves over spaces where no collision player is standing. It can move diagonally and always starts in a straight line and can make at most one 45° turn in its movement. If the ball touches a teammate, its movement is extended by one and turned in any direction you want. It may then turn by 45° another time.
Note: A player can use the squares just outside the touch lines to move around but the ball may not be played there.
The aim of the game is to score as many goals as possible.
In order to score a goal, the ball must pass over one of the two squares in front of the balancing goal line.
You can play the ball off the post into the goal, where the target area looks to be to the side of the goal (as shown).
After a goal is scored, both players must place their goalies on one of the two squares in front of the goal. If you do not wish to move your goalie, you must click him for confirmation. The goalkeeper that was scored upon, kicks the ball to start play. The die roll in this case must be at least 2.
You cannot lay bricks. Therefore:
The game ends after 25 minutes, i.e. when each player has 25 turns. If there is a tie, then the game is extended by 10 minutes' golden goal period.
Tied game has a penalty shoot-out
The game can end in a tie.
The game does not show you the possible moves.