Place cards in the middle or in your personal display, collect points and ensure that your fellow players have to give up valuable cards again.
You can find the complete rules download here.
60 number cards
(Values from 0 to 5, 2x each in 5 colors)
4 jokers
You start with 5 cards in your hand. On your turn, you always lay out exactly 1 card (by dragging the card to the appropriate place)
either:
a) 1 matching card (color and/or number match) from your hand or your own display to the discard pile in the middle. Afterwards, no card is drawn.
OR
b) 1 unsuitable card from the hand into the personal display. Cards of the same color are always placed on top of each other so that only the top card of each color is visible.
Every time you have placed a card in your personal display, you have to get a new one Take a card from the draw pile into your hand.
You may also place an unsuitable card in your personal display, even though you have a suitable card in your hand. < /p>
If (at least) one of your piles contains a card that fits on the discard pile, you may not put another card into your display.< /span>
You only pay attention to cards that are at the top of a stack. Face-down cards are safe.
You must then either place 1 suitable card from your display or from your hand onto the discard pile.
A joker fits on every card. So you can place the joker on any card in the discard pile (not in your display).
If you place a joker, you have to “wish” for any number or color. Whoever comes after you must - if available - place a card of the corresponding color or number or another joker on the discard pile - either from your hand or from the display.
A round ends when someone no longer has a card in their hand at the end of their turn.
You can only end a round by placing your last card on the discard pile.
When you put your last card into your personal display, you immediately draw a card.
The numerical values of all cards (including the face-down ones) in your personal display are added together to form your plus points. p>
The numerical values of your remaining hand cards are deducted from this. A joker in your hand counts as 10 negative points.
A new round then starts.
The game ends as soon as someone reaches at least 50 points after one round.
Whoever of you has the most points , wins the game.