Milestones is a cooperative game for 2 - 5 players.
There are piles of cards in front of you with tasks of various difficulties. To perform as many of these tasks as possible, you use the six different cubes together. Reihum dice you as many cubes as you like - always hoping that all will benefit. For one thing is true in the whole game: you cannot deny yourself!
After three minutes, it will be charged. The more points you have achieved together with the accomplished tasks, the better you have played together.
51 task cards in 3 difficulty levels ( 23 light, 19 medium and 9 heavy tasks)
The following symbols can be found in the tasks (examples):
3 mandatory task cards (front and back)
Example:
1 special card sand watch (front and back)
Example:
6 cubes
The complete rules can be found here download.
Everyone takes a task. From what stack you draw your card is left to you. Everyone only sees his own task.
A single game takes exactly three minutes.
During this time you dice reihum clockwise and try to perform as many tasks as possible on your handcards.
In the end, you count all winning points together and determine your common result.
At the first cube of the game all six cubes are cubed. If you are on the row, you can take as many cubes as you like, but at least one.
Click on the selected cubes and then click on the cube button again. The other cubes remain unchanged.
You can perform the task on your hand at any time - even if you're not your own.
If the task is fulfilled on your hand and you placed the card on your stack of points, you will immediately draw a new handcard. You can choose from which of the 3 draw piles you draw the card.
If you fill the new task immediately with the exposed dice, you may also place this card on the stack of points and follow another one.
If all the drawer stacks are used up, you can't even take a card. But you keep diceing for the rest of the game when you're on the line.
The game ends immediately when the hourglass has expired. The winning points on the maps of your score are counted together. The more points you have, the more successful you played together.
0-9 points: That was nothing. Another game - you can't let it sit on you!
10-19 points: A good start, but expandable.
20-29 points: Ordinary - you are on the best way.
30-39 points: Really good. Obviously, your interplay works.
40-49 points: Excellent - this can be seen more than!
50-59 points: Very impressive - much better it is almost no longer!
60 and more points: Madness! You are the future!
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1 - 3 compulsory tasks are open (!
In the course of the game you have to fulfill any pending task. If the cubes complete a task, the corresponding card is cut off.
If there are still unfulfilled duties after the end of time, all tasks shall be deemed not fulfilled.
The special task with the sand watch is open.
In the course of the game you can fill the sandwatch card. If the cubes complete the task, you can tap the card and turn the hourglass around at this moment.
But you can also do without it and try to fulfill the sand watch card later in the game again to turn the sand watch over.
If the sandwatch card is still out after the end of time, it has no influence on your result.