With /join 2-4 players can enter the game. With /start the game begins. Alternatively, you can use the game management use.
Each player must try to reach as many points as possible by building high-rise buildings. It is built in six different cities. There are nine construction sites in every city. The game runs over four rounds; a score is made after each round.
At the beginning of each round, each player selects six stones from his tower stock for this round.
If one comes to the row, one chooses one of the six towers from its round stock by clicking on it.
This tower can now be placed in a district. However, one must have a building map for the corresponding place.
It is necessary to imagine each of the four construction maps divided into nine squares - like the individual cities. The red square then returns the site within a city.
In the example, you could build bottom/center, two times bottom/right and right/centre.
You simply click on the field of play in the desired city on the site where you want to place your tower.
Here, opposing towers may be superstructured. The number below the tower indicates its total height, the colored numbers next to the part of the respective player in this tower.
In order to be able to superstructure a foreign tower, the inserted tower must be at least as high as the difference between the rocks of the active player and the rocks of the player with most parts of the tower.
In the example, White needs at least one two tower to be able to superstructure the blue tower in the middle (3-1=2) or the tower right/center (2-0=2).
On the other hand, a tower is safe from superstructures if the difference is > 4 because the largest available tower part has the height four. The white tower at the bottom of the left can no longer be superstructured, as a five tower would be necessary for this. (9-4=5)
After each round is evaluated as follows:
City | Points for towers | Points for majority | ||
---|---|---|---|---|
blue | white | blue | white | |
1 | 1 | 2 | 0 | 2 |
2 | 2 | 0 | 2 | 0 |
3 | 1 | 2 | 0 | 2 |
4 | 1 | 1 | 0 | 0 |
5 | 2 | 1 | 2 | 0 |
6 | 2 | 2 | 0 | 0 |
Total | 9 | 8 | 4 | 4 |
White gets three points for the highest tower (city 5). In total, White made 15 points in this round, Blue 13.
The summed results of all the rounds up to now are displayed right next to their own stock. In the example, White has 30 points, Blue 37.
The game ends after four rounds. Who has collected most points in the four rounds wins.
The game goes over six instead of four rounds. Accordingly, from its stock of 24 stones per round only four instead of six stones are taken. This option is designed primarily for a fairer 3 game.