In Lions Of Lydia you try to increase your income and collect valuable points by cleverly purchasing land.
The Original Rules and you can find a short description of the game here.
When upgraded, the lands always have double the victory point value and the distribution of Additional raw materials are twice as much.
In “Lions of Lydia,” players take turns drawing merchants from their bags and sending them to different locations in the city. The merchants sent to the gates collect and exchange resources and coins, while
the merchants sent to the well buy and upgrade land cards. As soon as a player has upgraded a certain number of lands (2 players - 8 cards, 3 players - 7 cards, 4 players - 6 cards), the game is over and the
Players compare their victory points to determine the most respected nobleman or noblewoman in the kingdom!
On each turn you carry out the following steps in turn:
If you place a merchant on one of the four gate fields you receive:
In addition, all resource bonuses from your lands are paid out.
If you place a Lydian merchant at a gate or if there is already one there, you may also use the resources in the color of the Exchange Tors for coins.
You are only allowed to own as many lands as you have "unlocked" on your influence track. (3 / 5 / 8 / 9 and more)
If you send your merchant into the well space in the middle of the game board, you can acquire new lands (2) or upgrade your own lands (4).
In order to acquire or upgrade a country you must be able to pay the cost of resources (usually 3 resources or money) in the upper area of the map.
Coins always count as a joker for any resource.
Whenever one of your resources reaches the value 6, You will immediately receive a bonus and you can choose either:
OR
The game ends when a player has reached the required number of upgraded lands and all other players have made one last turn.
The player who is the first to reach the required number of upgraded lands receives the well bonus, which is worth one point for every money at the end of the game.
The total number of points is made up as follows.
In the event of a tie, the player who has advanced further on the influence track wins, should also have one here If there is a tie, the player with more resources and coins wins.
Currently three additional modules of the game have been implemented and can be activated via the options.
If you place a merchant at the gate where the king is, you may immediately take an additional resource of the gate's color. You then move King Croesus to another gate of your choice.
To place a craftsman at a gate, you select a merchant there whom you “copy”. Now carry out the actions as usual as if your craftsman had the same color as the merchant you copied (including gaining all resources and card bonuses.