It's about capturing the fields of your game plan with walls.
Which walls can be drawn depends on where the number chips are on your plan and which numbers are being rolled.
If you succeed in capturing a field with four walls, you may tick the corresponding field.
In this way, those who mark the most valuable fields will win the game.
You can find the complete rules here The
Each round of the game starts with a roll of dice, the result of which applies to all of you.
The lines on the corresponding number chip on your field show how many walls you can now draw adjacent to this field.
If you cannot draw the full number of walls (because there are already adjacent walls), then the overnumbers fall.
As a balance, you can paint exactly 1 bar below the drink on your plan, no matter how many walls you have to drop.
If you have all 3 bars under the drink, you can immediately draw 1 wall at any point of your game plan.
If you draw the fourth and last wall in a field, this field is considered "completely enclosed" and is marked.
If there is a number chip on this field, you will place it on any free field of your game plan.
It may happen that you include several fields at once by throwing a cube. Then all of these are marked and you place the affected number chips in any order.
Then you can put exactly 1 number chip in each round, regardless of whether you have already moved chips by marking fields.
If you want to do this, select any number chip on your plan and place it on another free field.
The value panel shows which tasks you want to perform in the course of the game:
Tick all 3 cookies of the shown variety
Mark any 6 cookies with red background
Mark 1 through column OR row of your game plan
If you have done one of the tasks, then remove any of your number chips (this does not have to be the one that marked the last field!).
This chip is no longer available to you in the course of the game.
The first one to do the job will receive 6 points of victory. The next person to perform this task in a later round will only receive 4 points of victory.
All others can get 3 points each.
If several of you do the same task in one round, all get the full points.
The tasks can only be performed once by each person, not several times.
Every time a number is rolled that you no longer have, you also cut 1 bar below the drink on your game plan as a compensation.
The next round starts again with a craps. So you play round by round until someone has collected the necessary winning points to trigger the end of the game.
The game ends when someone at the end of a round has collected as many winning points as necessary for your number of persons.
If several of you reach this score in this round, then win who will have more points.
In the event of a new tie, all parties will win together.
2 persons: 25 points
3 persons: 23 points
4 persons: 21 points
5 persons: 19 points