The "campaign" option starts the game in campaign mode. In this mode, the current round will continue to play on your campaign from exactly these players.
In this cooperative stab game, her 50 different missions are completed. But here you only exist when you work as a team. In order to master the varied challenges, communication is essential.
But the only way to communicate is to show one of his hidden handcards openly. (But only if it is the highest, lowest or only card of color in hand.)
The game is a classic trick that consists of the following sheet: 9 cards (from 1-9) in each case 4 colors (red / blue / yellow / green) and 4 trumps (rockets from 1-4).
The player who holds the highest trump, the 4th rocket is the commander. The commander plays a card as the first player, then all other players follow reihum and have to admit the played color / trump. admit it is necessary if this is possible to place a card of the same color as that of the card played first, it is not important what value it has. If you have no card of played color you can play any other card from your hand.
The trick wins the player who has placed the highest card of the played color, or when a rocket was played the highest rocket. This player is now playing a card for the new round.
This is repeated until all orders are fulfilled or this is no longer possible.
The game consists of 50 different missions that are from simple to hard staggered.
At the beginning of each round you agree on a mission by selecting it, each player has chosen the same mission starts a countdown and the jointly selected mission is started
In each mission, it is about doing the corresponding jobs.
An order is selected by a player at the beginning of a mission and normally consists of a random color card. For this player it is now necessary to win a trick in which this order card appears. That's what they do.
Once all orders have been done, the mission has been mastered.
With the choice of orders, the commander always begins and then you reihum each take an order by clicking this one. (Here, Mik has already taken the blue 8 which must also be done as a first order, and ARMistice the yellow 8 which must be fulfilled as a 3 order. see below)
In some missions, order plates defining additional requirements are placed on the order cards.
Here the orders must be done in a specific order. (1) must be the first to be done (2) as the second, etc.
In this case, orders must also be made in order but not necessarily as first or second but (>) must be completed only before (>>) and (>>) before (>>>>>). Whatever happens before or between.
This order must be fulfilled as the last one if all other orders are already completed.
At the beginning of each stitch, one of his handcards can be "communicated". This is done by clicking on the communication platelet at its astronaut. While the communication platelet flashes you can "play" one of his handcard to show them to all fellow players. However, you can only select the highest, lowest or only card of a color. This is then correspondingly marked with the plate. Where the plate at the upper edge of the card indicates that it is the highest that you own, at the lower edge the lowest and in the middle the only color.
Once a mission has been successfully completed, you will unlock the possibility of the next mission and you will be able to forgive the assignments and complete the mission successfully.